Drok's SM64JS
This project is currently still being developed.
This project uses the textures and other game assets from the original game. Due to copyright issues, I cannot host those assets on this site. Please select a sm64 ROM to extract those assets before you can play.
Frame time:
Game Logic (Avg):
Rendering/WebGL (Avg):
Adjust Game Speed:
30 fps
What is this?
Drok's epic fork of sm64js :D
Credits
Super Mario 64 Decomp
Team that decompiled the original Super Mario 64 ROMs into C source code
Super Mario 64 PC Port
Team that ported the decompiled project to PC
N64 Fast 3D Renderer
OpenGL Implementation of a 3D renderer for the Nintendo 64's graphics
(Snuffy had to reimplement this in JavaScript and WebGL)Super Mario 64 Coop
Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players.
(Special thanks to djoslin0, the developer of this project, for consultation and advice on the implementation of multiplayer for sm64js. Snuffy also ported some code from this project directly)